﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Squog_1._1.Managers;

namespace Squog_1._1
{
    class FastEnemy : PhysicsObject
    {
        public FastEnemy(SpriteSheet spriteSheet, int Mass)
            : base(spriteSheet, Mass)
        {

        }
    }
}
